Re: [ba-ohs-talk] GUI Ideas and NODAL
Thanks, Jack! (01)
----- Original Message -----
From: "Jack Park" <email@example.com>
To: "Peter Jones" <firstname.lastname@example.org>
Sent: Sunday, November 11, 2001 6:10 PM
Subject: Re: [ba-ohs-talk] GUI Ideas and NODAL (02)
> Here are the interfaces I built based on the javadocs for NODAL. I have
> idea if they are current. Also, in trying to correlate the various prose
> with the interfaces, we find that it's not easy to go very far with this.
> Happy to talk Java with you!
> At 03:33 PM 11/11/2001 +0000, you wrote:
> >(cc'ed to Lee's last known email address just in case he's not on
> >I'm trying to implement my GUI ideas but I want to align my basic node
> >with NODAL as much as possible.
> >I'm looking at the NODAL interfaces at
> >and I'dlike to know how finalised are those interfaces?
> >If I'm not talking sense in what follows that's because I'm only just
> >starting out with actually practising Java. (Anyone want to offer to be
> >Java mentor? Offers greatly appreciated.)
> >In Nodal, why are there three subclass interfaces of Node: MapNode,
> >SequenceNode, StructNode?
> >The reason I'm asking is because I was going to make a distinction
> >hyperlinks and nodes in the data model for my GUI, so I (think I) only
> >a base Node-interfacing class (say pNode) that extends java.util.Vector
> >that allowed?), and then a Link class that is a specialisation of pNode
> >hold hyperlink data (binary link, extensible to n-ary). Hyperlinks being
> >links that are not parent-child hierarchy relationships, and which might
> >extend beyond a particular NodeView of the GUI.
> >Also, NODAL looks highly interlinked, lots of interfaces requiring lots
> >other types, so is it likely that I'll have to implement most of Nodal
> >to use the Node interface properly?
> >Peter Jones