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[ba-unrev-talk] Fwd: [issues] Sci Am : Time Travel piece



>From: Steve Kurtz <kurtzs@freenet.carleton.ca>
>To: ISSS issues <issues@isss.org>
>
>Fun diversion. Multiverses too anthropocentric in conception? Plenty of 
>space, but not enough time?  :-)
>
>Steve
>
>August 12, 2002
>
>
>The Chronology Protection Conjecture
>
>
>The mind is still the safest way to time travel
>
>
>By Michael Shermer
>
>
>In the original Star Trek series, Dr. McCoy falls through a time portal in 
>a city "on the edge of forever," and changes the past in a way that erases 
>the Enterprise and her crew, with the exception of Captain Kirk and Mr. 
>Spock, who must return to the past to fix what McCoy has undone. Time 
>travel is a well-worn staple of science fiction writers, but not only does 
>it violate numerous physical laws, there are fundamental problems of 
>consistency and causality. The most prominent is the "grandfather 
>paradox," in which you travel back in time and kill your grandfather 
>before you were born, which means you could not have been born to then 
>travel back in time to kill your grandfather. In Back to the Future, Marty 
>McFly faces a related but opposite dilemma, in which he must arrange for 
>his mother to date his father in order to ensure his conception.
>
>One way around such paradoxes can be found in extremely sophisticated 
>virtual-reality machines (think of a holodeck), programmed to replicate a 
>past time and place in such detail that it is indistinguishable from a 
>real past (which one can never know in full in any case). Another option 
>involves a multiple-universes model of cosmology in which you travel back 
>in time to a different but closely parallel universe to our own, as 
>portrayed in Michael Crichton's novel Timeline, where the characters 
>journey to another universe's medieval Europe without worry of mucking up 
>our own chronology.
>
>Your Past or Someone Else's?
>
>The fundamental shortcoming for both of these time-travel scenarios is 
>that it isn't really your past. A virtual-reality time machine is simply a 
>museum writ large, and transporting to some other universe's past would be 
>like going back and meeting someone like your mother, who marries someone 
>like your father, producing someone like, but not, you--surely a less 
>appealing trip than one in your own time-line.
>
>To make that trip you need the time machine of Caltech's Kip Thorne, who 
>had his interest piqued in time travel when he received a phone call one 
>day from Carl Sagan. Sagan was looking for a way to get the heroine of his 
>novel Contact--Eleanor Arroway (played by Jody Foster in the film 
>version)--to the star Vega, 26 light-years away. The problem Sagan faced, 
>as all science fiction writers do in such situations, is that at the speed 
>of, say, the Voyager spacecraft (the fastest human-made object), it would 
>take about 490,000 years to get to Vega. That's a long time to sit, even 
>if you are in first class with your seat back and tray table down. 
>Thorne's solution, adopted by Sagan, was to send Ellie through a 
>wormhole--a hypothetical space warp similar to a black hole in which you 
>enter the mouth, fall through a short tube in hyperspace that leads to an 
>exit hole somewhere else in the universe. (Think of a tube running through 
>the middle of a basketball--instead of going all the way around the 
>surface of the ball to get to the other side, you tunnel through the 
>middle.) Since, as Einstein showed, space and time are intimately 
>entangled, Thorne theorized that by warping space one might also be 
>warping time, and that by falling through a wormhole in one direction it 
>might be possible to travel backward in time.
>
>Thorne's initial calculations showed that it was theoretically possible 
>for Ellie to travel just one kilometer down the wormhole tunnel and emerge 
>near Vega moments later--not even time for a bag of peanuts. After he 
>published his theory in a technical physics journal in 1988, the media got 
>a hold of the story and branded Thorne as "The Man Who Invented Time 
>Travel." Not one to encourage such sensationalism, Thorne continued his 
>research and by the early 1990s began growing skeptical of his own thesis.
>
>Trouble with Time Machines
>
>Whether it is possible to actually travel through a wormhole without being 
>crushed out of existence, Thorne reasoned, depends on the laws of quantum 
>gravity, which are not fully understood at this point. What he and his 
>colleagues ultimately discovered is that, as Kip told me, "all time 
>machines are likely to self-destruct the moment they are activated." 
>Thorne's colleague Stephen Hawking agreed, only half sardonically calling 
>this conclusion the "chronology protection conjecture," in which "the laws 
>of physics do not allow time machines," thus keeping "the world safe for 
>historians." Besides, Hawking wondered, if time travel were possible, 
>where are all the time tourists from the future?
>
>It's a good question and, in conjunction with the paradoxes and physical 
>law constraints, makes me skeptical as well. Until much more is known 
>about quantum gravity and wormholes, virtual-reality machines and multiple 
>universes, I'll do my time traveling through the chronology projector of 
>the mind.
>
>------------------------------------------------------------------------
>
>Michael Shermer is publisher of Skeptic magazine (www.skeptic.com) and the 
>author of In Darwin's Shadow: The Life and Science of Alfred Russel Wallace.
>
>------------------------------------------------------------------------
>
>
>
>
>
>--
>http://magma.ca/~gpco/ http://www.scientists4pr.org/ Anyone who believes 
>exponential growth can go on forever in a finite world is either a madman 
>or an economist.--Kenneth Boulding
>
>
>Fun diversion. Multiverses too anthropocentric in conception? Plenty of 
>space, but not enough time?  :-)
>
>Steve
>
>August 12, 2002
>
>The Chronology Protection Conjecture
>
>The mind is still the safest way to time travel
>
>By Michael Shermer
>
>In the original Star Trek series, Dr. McCoy falls through a time portal in 
>a city "on the edge of forever," and changes the past in a way that erases 
>the Enterprise and her crew, with the exception of Captain Kirk and Mr. 
>Spock, who must return to the past to fix what McCoy has undone. Time 
>travel is a well-worn staple of science fiction writers, but not only does 
>it violate numerous physical laws, there are fundamental problems of 
>consistency and causality. The most prominent is the "grandfather 
>paradox," in which you travel back in time and kill your grandfather 
>before you were born, which means you could not have been born to then 
>travel back in time to kill your grandfather. In Back to the Future, Marty 
>McFly faces a related but opposite dilemma, in which he must arrange for 
>his mother to date his father in order to ensure his conception.
>
>One way around such paradoxes can be found in extremely sophisticated 
>virtual-reality machines (think of a holodeck), programmed to replicate a 
>past time and place in such detail that it is indistinguishable from a 
>real past (which one can never know in full in any case). Another option 
>involves a multiple-universes model of cosmology in which you travel back 
>in time to a different but closely parallel universe to our own, as 
>portrayed in Michael Crichton's novel Timeline, where the characters 
>journey to another universe's medieval Europe without worry of mucking up 
>our own chronology.
>
>Your Past or Someone Else's?
>
>The fundamental shortcoming for both of these time-travel scenarios is 
>that it isn't really your past. A virtual-reality time machine is simply a 
>museum writ large, and transporting to some other universe's past would be 
>like going back and meeting someone like your mother, who marries someone 
>like your father, producing someone like, but not, you--surely a less 
>appealing trip than one in your own time-line.
>
>To make that trip you need the time machine of Caltech's Kip Thorne, who 
>had his interest piqued in time travel when he received a phone call one 
>day from Carl Sagan. Sagan was looking for a way to get the heroine of his 
>novel Contact--Eleanor Arroway (played by Jody Foster in the film 
>version)--to the star Vega, 26 light-years away. The problem Sagan faced, 
>as all science fiction writers do in such situations, is that at the speed 
>of, say, the Voyager spacecraft (the fastest human-made object), it would 
>take about 490,000 years to get to Vega. That's a long time to sit, even 
>if you are in first class with your seat back and tray table down. 
>Thorne's solution, adopted by Sagan, was to send Ellie through a 
>wormhole--a hypothetical space warp similar to a black hole in which you 
>enter the mouth, fall through a short tube in hyperspace that leads to an 
>exit hole somewhere else in the universe. (Think of a tube running through 
>the middle of a basketball--instead of going all the way around the 
>surface of the ball to get to the other side, you tunnel through the 
>middle.) Since, as Einstein showed, space and time are intimately 
>entangled, Thorne theorized that by warping space one might also be 
>warping time, and that by falling through a wormhole in one direction it 
>might be possible to travel backward in time.
>
>Thorne's initial calculations showed that it was theoretically possible 
>for Ellie to travel just one kilometer down the wormhole tunnel and emerge 
>near Vega moments later--not even time for a bag of peanuts. After he 
>published his theory in a technical physics journal in 1988, the media got 
>a hold of the story and branded Thorne as "The Man Who Invented Time 
>Travel." Not one to encourage such sensationalism, Thorne continued his 
>research and by the early 1990s began growing skeptical of his own thesis.
>
>Trouble with Time Machines
>
>Whether it is possible to actually travel through a wormhole without being 
>crushed out of existence, Thorne reasoned, depends on the laws of quantum 
>gravity, which are not fully understood at this point. What he and his 
>colleagues ultimately discovered is that, as Kip told me, "all time 
>machines are likely to self-destruct the moment they are activated." 
>Thorne's colleague Stephen Hawking agreed, only half sardonically calling 
>this conclusion the "chronology protection conjecture," in which "the laws 
>of physics do not allow time machines," thus keeping "the world safe for 
>historians." Besides, Hawking wondered, if time travel were possible, 
>where are all the time tourists from the future?
>
>It's a good question and, in conjunction with the paradoxes and physical 
>law constraints, makes me skeptical as well. Until much more is known 
>about quantum gravity and wormholes, virtual-reality machines and multiple 
>universes, I'll do my time traveling through the chronology projector of 
>the mind.
>
>Michael Shermer is publisher of Skeptic magazine 
>(<http://www.skeptic.com>www.skeptic.com) and the author of In Darwin's 
>Shadow: The Life and Science of Alfred Russel Wallace.
>
>
>
>
>
>
>--
><http://magma.ca/~gpco/>http://magma.ca/~gpco/
>http://www.scientists4pr.org/
>Anyone who believes exponential growth can go on forever in a
>finite world is either a madman or an economist. Kenneth Boulding    (01)