Re: [unrev-II] "Trees of Knowledge" Map vs. DKR Enables Knowledge Mapping?

From: John J. Deneen (JJDeneen@ricochet.net)
Date: Thu Jun 29 2000 - 19:48:22 PDT

  • Next message: altintdev@webtv.net: "Re: [unrev-II] KM Architecture"

    So the following is some interesting info from TriVium.com, relative to our design
    requirments for the DKR to enable knowledge mapping:

    On 6/15/00 at SRI, after Gil Regev demonstrated his collaborative concept mapping
    applet (http://icapc4.epfl.ch/knowarepub, http://icapc4.epfl.ch/g99space), he
    suggested checking out the "The Trees of Knowledge" technology (i.e., Umap, Seek-K,
    and Gingo) at TriVium.com based on my comments about Cartia.com Relational Topic
    Mapping (RTM) technology called "ThemeScape."
    (http://www.cartia.com/products/index.html)

    Proprietary Technology
    http://www.trivium.fr/new/techno.htm

    ...."For information, type "Trees of Knowledge" or "Gingo" (the first real-time
    visualization software for organizational information and competencies) in the
    search engine of your choice. You will then have access to interviews, case studies,
    and the opinions of various members of the Internet community (journalists, leaders,
    citizens, critics, etc.) on the subject. This information is constantly updated,
    given the increasing power of this theory, and its practical applications to daily
    life. Reconnect often to remain up-to-date on the latest developments. For a global
    vision of different opinions, why not make a Umap map of all the information?"...

    The map
    The Umap map is a mosaic of colored pieces on a uniform background. Each of these
    pieces represents a thesaurus word; each word of the thesaurus finds its place in
    the map.

    What is the map?
    Placed between the windows of the thesaurus and the document group (or body), the
    Umap map indicates the relative proximity of thesarus words, beginning with their
    relative significance in each text.

    Significance of the map
    By grouping the words in proximity zones (small islands, near-islands, concentric
    layers, etc.), the map offers an intuitive approach to someone familiar with the
    logical topic connections that exist between certain texts.

    What use is it
    By spotting common topics within certain texts, one can quickly select the texts of
    interest, or remove those that are momentarily unneeded. ....

    Why Cartography ?
    http://www.trivium.fr/new/carto.htm

    Concept & Ideas
    What is exactly Knowledge Management and why do companies need KM solutions today ?
    http://www.trivium.fr/new/index_2.htm
    http://www.trivium.fr/new/gingo/main.htm

    Rod Welch wrote:

    > Bill,
    >
    > Sorry have not been able to respond sooner.
    >
    > The aim of a knowledge management effort, is to map a share of important
    > connections showing cause and effect that the mind forms when it encounters
    > information during a meeting, looking at a picture, reading a book, walking
    > across the street, i.e., input from sight and sound that constitutes human
    > experience.
    >
    > This uses writing in a different way, to set out our personal understanding of
    > the why and wherefore of events. In particular we want to identify our mistakes
    > by checking alignment, and make corrections in small communication miscues
    > before they become big problems. The DKR rigged in a certain way can hardwire
    > the relationships so we can get them back when needed to improve upon
    > spontaneous impressions. The DKR provides context that leverages the value of
    > information. It enhances research by providing a routine template of structure
    > that extends traditional punctuation and rules of grammar for imparting meaning
    > to information.
    >
    > It is not all a bed of roses. When we begin making connections, the result
    > looks confusing to some. Jack and Doug are working on tools to improve the
    > view.
    >
    > There is a lot more that can be accomplished with an engine of knowledge to
    > enhance traditional work practices, e.g., reporting, engineering, law, medical
    > practice, accounting, scientific research, etc. In short, the DKR provides an
    > environment and tools (OHS) for getting a share of our knowledge into a form
    > that allows it to be tested for accuracy, and applied consistently, promptly
    > when and if needed. The big distinction between this idea and the popular
    > notion of storing "knowledge" from books, magazines and so on in a repository,
    > is that each of us have a lot of knowledge from our daily experience that we
    > primarily rely upon to do our work and live our lives. This latter body of
    > stuff is what we want to improve, and in doing so, the formal stuff in books
    > will get better also.
    >
    > Hope this helps.
    >
    > Rod
    >
    > Bill Bearden wrote:
    > >
    > > Rod,
    > >
    > > You bring up an interesting and valid point with which I am currently
    > > struggling. I have been reading (and trying to understand) some of
    > > Malhotra's extensions of Churchman, esp.
    > > http://www.brint.com/members/online/200603/kmhitech/kmhitech.html. There,
    > > Malhotra quotes Churchman:
    > >
    > > "To conceive of knowledge as a collection of information seems to rob the
    > > concept of all of its life... Knowledge resides in the user and not in the
    > > collection. It is how the user reacts to a collection of information that
    > > matters."
    > >
    > > This sounds very much like what you say.
    > >
    > > But if knowledge can not exist outside of the mind, how can a DKR be
    > > possible? By this definition, neither book nor computer can contain
    > > knowledge. I believe in the concept of the DKR. Therefore, I can not accept
    > > a definition which fundamentally prevents its existence.
    > >
    > > So, with your definition, my previous comment about knowledge being
    > > everywhere is not valid. But I would guess that your definition invalidates
    > > lots of things that have been discussed.
    > >
    > > Bill
    > >
    > > > -----Original Message-----
    > > > From: Rod Welch [mailto:rowelch@attglobal.net]
    > > > Sent: Saturday, June 24, 2000 6:57 AM
    > > > To: unrev-II@egroups.com
    > > > Subject: [unrev-II] 2020 Hindsight: A Fictional DKR Narrative (long
    > > > (sorry))
    > > >
    > > >
    > > > Bill,
    > > >
    > > > Just, on your comment that "knowledge is generated all the time.
    > > > It is all
    > > > around us in books, etc..."
    > > >
    > > > My sense is a little different.
    > > >
    > > > "Knowledge" resides in the minds of people, and so is constantly
    > > > being formed
    > > > out of the information that is all around us in books, TV,
    > > > meetings, and so on,
    > > > as an interplay between our experience, and the mental ability to form
    > > > consistent pattersn connections or patterns of cause and effect.
    > > >
    > > > Rod
    > > >
    > > >
    > > >
    > > > Bill Bearden wrote:
    > > > >
    > > > > Rod,
    > > > >
    > > > > >
    > > > > > Bill,
    > > > > >
    > > > > > Very thoughtful illustration you set out in your letter
    > > > today... <SNIP />
    > > > >
    > > > > Thanks.
    > > > >
    > > > > <SNIP />
    > > > >
    > > > > > ... your open source query
    > > > > > might be aided
    > > > > > by explaining how that approach saves time, improves productivity, and
    > > > > > earnings. Those criteria have proven to be good generic starting
    > > > > > points for
    > > > > > evaluating tools and work methods. ...
    > > > > <MORE-SNIP />
    > > > >
    > > > > I agree that the traditional "value" metrics are useful.
    > > > However, I question
    > > > > how well they apply to something truly new. I doubt that
    > > > electric lights or
    > > > > telephones were cost effective replacements for existing
    > > > technology right
    > > > > when they were introduced. If DKRs ever prove truly useful, it
    > > > may only be
    > > > > after there are lots and lots of them hooked together and people are
    > > > > immersed in them as a normal part of their lives. That is a
    > > > long ways off.
    > > > >
    > > > > And anyway, my text was an exercise in speculation as much as
    > > > anything. It
    > > > > was just me trying to describe part of a system I see in my
    > > > head (if I close
    > > > > my eyes real tight after I've had a couple of beers :-).
    > > > >
    > > > > <SNIP-SNIP-SNIP />
    > > > >
    > > > > > In the meantime, it turns out that using a keyboard, computer
    > > > screen, and
    > > > > > special tools seems to augment human intelligence beyond what can
    > > > > > be expected
    > > > > > from reliance on voice recognition and pictures, for reasons
    > > > in the record
    > > > > > reviewing Andy Grove's book on 980307...
    > > > > >
    > > > > > http://www.welchco.com/sd/08/00101/02/98/03/07/161449.HTM#L351552
    > > > > >
    > > > > > Generating knowledge is hard work. ...
    > > > >
    > > > > Yes, but knowledge is generated all the time. It is all around
    > > > us. Capturing
    > > > > it and encoding it so computers can store it and people can
    > > > learn it is the
    > > > > problem as I see it. IMO, this process will remain very
    > > > difficult until we
    > > > > have more immersive user interfaces. Until then, it *might*
    > > > make sense to
    > > > > try and "scrape" knowledge from existing stores (e.g. books, databases,
    > > > > source code, etc). Truly integrated information systems
    > > > probably yields more
    > > > > short term bang for the buck. Again, just my speculation.
    > > > >
    > > > > > ... But people don't mind hard work, if it
    > > > > > yields rewards and is fun. Games are an example. People "work"
    > > > > > awfully hard at
    > > > > > golf, tennis, running, exercise, and computer games, because they
    > > > > > get immediate
    > > > > > satisfaction of varying kinds from the experience.
    > > > > >
    > > > >
    > > > > I love the point you make about "work" and games. IMO, Csikszentmihalyi
    > > > > explains fairly well why that is in his book, Flow. I was excited to see
    > > > > Flow mentioned on the L3D philosophy page
    > > > > (http://www.cs.colorado.edu/~l3d/philosophy.html). L3D
    > > > (LifeLong Learning &
    > > > > Design) is the "mother" project of Dynasites, to which John
    > > > Deneen submitted
    > > > > a link yesterday.
    > > > >
    > > > > <FINAL-SNIP />
    > > > >
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