Re: [ba-ohs-talk] Re: Rethinking Licensing
I will read all this documents, but as a small pocket
guide, like a tourist map would be great,
can someone please provide an overview of high level
architecture and class design? (01)
What are the first class objects? (02)
Links, Documents, Servers, Client, Users?
Or associations, tuples, tables?
What about threads, topics, references? (03)
What is the smallest working system,
what about the bootstrap?
What is the core of the system, the minimal set of
operations to support a bootstrap? (04)
You know I have GB and GBs of nodes extracted via the
compiler. Each on contains an atom of information.
The names are links to things outside, the pointers to
things inside the system. (05)
Can we use something like the introspectors postgres
node database and store even more node types? (06)
are we talking about a complex graph attribution
system here? (07)
James Michael DuPont (09)
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